Kids Is Less a Mobile Game Than an Artsy Experience, and That’s a Good Thing

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When I first saw a trailer for Playables‘ Kids, I was mystified, but intrigued. The black and white game—if you can even call it a game—follows hordes of identical beings more sophisticated than stick figures but nonetheless featureless. They run around in mobs, following along with the crowd, gathering around and then falling into giant black pits and flowing through an intestine-like tube in a single file line. It’s mysterious and bizarre, with music that straddles the line between haunting and hopeful. I knew I had to get my hands on this weird little game, so I reached out to publishers … Continue readingKids Is Less a Mobile Game Than an Artsy Experience, and That’s a Good Thing”

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