How to Build Your Multiplayer Game’s Server Architecture

Share
  • September 30, 2020
One of the biggest problems indie game developers must solve when designing their game is deciding how the multiplayer is going to work. Do you have to run dedicated servers? Can you use peer-to-peer networking? Let’s talk about it.

Read This Article on CloudSavvy IT ›

Source :

How to Build Your Multiplayer Game’s Server Architecture