‘Streets of Rage 4’ feels like a glossy relic from another era

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  • April 30, 2020

Built off the back of nostalgia for a bygone era of gaming, Streets of Rage 4 seems like it should be a triumphant return for a series that hasn’t seen a release in more than 25 years. It certainly looks the part. But stripped down to its bare basics, this game feels constricted by its own insistence on adhering to what it used to be.

As a 2D beat ’em up, Streets of Rage 4 belongs to a genre of games that has been largely dead with very few exceptions since Streets of Rage 3 came out for the Sega Genesis in 1994. Players move from left to right, fighting enemy after enemy in hand-to-hand combat, controlling characters with names like Axel and Blaze, and occasionally picking up a health item, money, or a weapon for assistance. There is no blocking, only a couple of combos, no checkpoints in levels, and a real lack of variety. Read more…

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‘Streets of Rage 4’ feels like a glossy relic from another era